The Lord Of The Rings: Conquest allows you to play through two campaigns being either the good guys or the bad guys. It is obviously heavily influenced by Star Wars: Battlefront. From the start of the game you will only have access to the good campaign, once done you unlock the bad one. The main gameplay for both is the same, the only thing that changes is the characters in which you will be using. Though your given the option of picking between a mage, warrior, archer, or scout, its exactly the same in both campaigns which doesn't do much for those looking for variety. Throwing combos sucks since pressing buttons doesn't mean you will get the response you want, instead one move must be completely finished until another one is performed, this takes a lot a way from the feeling this game should have. The game does have online, but only has 4 modes and from the matches we've played it was more just war then strategy, and wasn't much fun.
Released: January 13, 2009
Platforms: PlayStation 3, Xbox 360
Number of Players: 1-2 (Offline), 16 (Online)
Number of Trophies / Achievements: 48 (PS3), 47 (Xbox 360)
Rated: T (Teen)
Our Rating: 7/10
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